Wout van Poppel Game Tools & Gameplay Programmer

A vertical space shooter game, developed in Unity in 14 weeks with a team of 19 developers.

Customization is this game's primary feature, with dozens of ship parts and hundreds of combinations to create your own spaceship; and gameplay featuring several weapons to blast enemies to bits.

I was programming lead for this game, and programmed most of the gameplay in this game.


  • Date: 2014-2015
  • System: PC
  • Engine: Unity
  • Language(s): C#
  • Dev time: 14 weeks (one day per week)
  • Project team: 19 developers