A vertical space shooter game, developed in Unity in 14 weeks with a team of 19 developers.
Customization is this game's primary feature, with dozens of ship parts and hundreds of combinations to create your own spaceship; and gameplay featuring several weapons to blast enemies to bits.
Developed as a GameLab project at NHTV Breda.
I was programming lead for this game, and programmed most of the gameplay in this game.